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PRO - Singles

 
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  Players needed: 4 per table
  Rounds to play before Banner: 2 for everyone
  Approx. Time: 45 min per round
  Game Settings: Manual Fives, 1 Pawn Out, NO Blockades

 

WHO WINS the game is NOT IMPORTANT !!
Your objective is to get as many pawns as you can in your home BEFORE the game ends !!

 

Each player will receive 1 point per pawn IN THE HOME TRIANGLE ONLY.  2 pawns = 2 points, 0 pawns = 0 points etc...

  Pawn points for each player will be kept track of & updated 'usually' within 24 hours of playing.

At the end of the month there will be 2 winners of the FREE 30 day Yacht Club Membership!   1st Place & Sunny's 2nd Chance.

  • The 1st Place winner is the player who is RANKED #1.   This player wins a 30 day YCM automatically & doesn't have to play in any Playoffs.

  • The Sunny's 2nd Chance winner will come from 2 sets of Playoffs.

    • The 1st Playoff is 2 ROUNDS & consists of the 8 WILDCARD Position winners.

      • The 8 wildcards will use the Playoff Rules & play Round 1.

        • 1 vs 3 vs 5 vs 7 on 1 table & 2 vs 4 vs 6 vs 8 on another table.

      • For round 2 players will split up & sit as they do in PRO for 2 tables.  Blue/Green on 1 table & Red/Yellow on the other.

  • The WINNER of the 2nd round wildcard game will move on to PRO FINAL PLAYOFF

    • The 2nd Playoff consists of the players who Ranked 2nd, 3rd & 4th AND the winner of the WILDCARD PLAYOFF

      • Most POINTS at the end of 2 rounds wins the 2nd Playoff.

The winner of the 2nd Playoff will get the other FREE 30 day Membership.

To see WHO IS IN THE LEAD RIGHT NOW click on 'Monthly Stats' on the main menu & then 'PRO Singles'

   


How to Qualify for 1 of the 2 FREE 30 day Yacht Club Memberships

There will be 12 or 13 PRO Tournaments each month - depending on the month.  
Each of those Tournaments offers 2 qualifying games for a total of 24 or 26 games per month.

You must play at least HALF of those tournaments ie: have played at least 12 games to qualify for the free month.  

If you only play 1 game instead of 2 on any PRO Tournament you may need to make up that missed game in order to qualify.   Your games will also show up as RED on your STATS showing you are a game down.

The HIGHEST 6 scores for each player will be totaled to determine the Ranking for all the players.   The more you play, the more chance you have to better your score.

 

For players who cant play as much as the others there are WILDCARD Positions explained below.

 The WILDCARD FINALISTS come from 8 pre-determined ranked positions.   5th is default & the other 7 are picked randomly.

 

Ties for Qualifying SCORES will be broken in the following way:

  • FIRST: a players ranking game scores come into play.   ie: 8,7,7,6,6,4 is better than 8,7,7,6,5,5 even thou they both add up to 38.   If those numbers all tie then...

  • SECOND: by the number of games played as long as the same.

    • If the Games Played is the same number then the total scores will be compared & the higher score wins.

      • if the scores are a TIE then the rules for RAW SCORE are used. (see THIRD)

    • If the Games Played are NOT the same number

      • & the player with LESS games has a higher total they will rank higher or..

  • THIRD: the RAW score for each player.   Higher raw score ranks higher.   If still a tie..

    • Then by the SUM of the FIRST & LAST score a player has regardless of number of games played. If still a tie...

    • Then by the LOWEST score a player has regardless of number of games played.   If still a tie...

    • Then by the NEXT LOWEST scores a player has regardless of number of games played until tie is broken.   If still tie then check with the host.

 

If there is a tie for the wildcard position, only the player IN the wildcard position will be a wildcard & play in playoffs.

     


STANDARD RULES 

  • Everyone plays 2 rounds - win OR lose.   Don't leave until you have played 2 games.

  • If your name is not listed in Neptunes Report then you wont get any points for that round.   If not sure when to leave, stay in your seat until the Host has cleared you to make sure that doesn't happen.   In pards, the remaining pard will get credit for ALL pawns.

  • DO NOT RESIGN.   There are strict penalties for doing so listed under Game Rules

  • If you do not have 4 players at your table & you came in after ALL START you may not be able to play.    Make sure you in early enough so that you can play & get points!

  • If a sub is used & that sub has not played in either round that sub will get credit for any pawns they themselves put in.   If sub has already played then those pawns will be credited to Neptune.

  • Booted/timed out players get credit for pawns they had in prior to the boot/time out.  DQ players dont get points for the round they are DQed in.

  • You may win both PRO SINGLES & PRO PARDS in the single month.

  • You may not win the prize for either SINGLES OR PARDS more than twice in a row.

    • If you have already won 1st place in SINGLES for 2 months IN A ROW &...

      • you win 1st place for a 3rd time... you get credit BUT the player in 2nd gets the prize & 3rd, 4th, 5th & 6th move up 1 ranking.

      • you qualify for WILDCARD or FINALS...

        • you may play for the glory BUT the first ranked under you will get the prize if you win.

        • if the player ranked under you was a wildcard/finalists then it will go to the next player who is not a wildcard/finalist

    • If you have already won 1st/2nd place in PARDS for 2 months IN A ROW &...

      • you win 1st/2nd place for a 3rd time... you get credit BUT the player in 3rd gets the prize & 4th, 5th, 6th & 7th move up 1 ranking.

      • you qualify for WILDCARD or FINALS...

        • your may play for the glory BUT the first/second ranked under you will get the prize.

        • If you are in an UNBREAKABLE TIE then the player under you (not TIED WITH YOU) will get the prize.

        • if the player ranked under you was already a wildcard/finalist then it will go to the next player who were not a wildcard/finalist

      • you are asked to be a pard of a WILDCARD or FINALIST you must decline.

        • Since you cant win the prize anyway there is no sense competing for something you would have to give away.

 

 

  EVERYONE who plays BOTH ROUNDS will either be given credit on SHG as 1st, 2nd or 3rd place.

TOTAL of Pawns IN Home Triangle: 8 or 7 or 6 5 or 4 or 3 2 or 1 or 0
SHG Points  1st Place 2nd Place 3rd Place

Individual banners will NOT be made unless you request it.      You must play in BOTH ROUNDS to be entered in the SHG TOC database.

 


RESIGNING FROM PRO 

If a resign happens, please call host immediately.

Once host tells you, the game will continue on with the remaining players on the table until 1 player gets 4 pawns in home.

 


BOOTING & HITTING REMOVE

If a player boots from a table, that player has 5 min to come back.   REMOVE is not to be hit by any of the remaining players on the table for any reason.

When a boot happens, the HOST SHOULD BE NOTIFIED so a pawn count can be taken AT THAT TIME.   PLEASE screenshot your game.

If a player hits remove, by accident or otherwise, that player will be DQ'd & lose pawn count for the night.

If host is not notified of boot & the booted player is removed, the game will be declared over, all players on table will be D'Qd & lose their pawn count for the night.  In addition the booted player will get 4 points automatically.


SEATING

 Everything is based on groups of 4.
As the players report from round 1 they are grouped by their color.   Every 4 tables switch with each other.

All Blues will sit with blues, all greens will sit with greens, all reds will sit with reds & all yellows will sit with yellow.

 

  SEATING FOR ROUND 1 - with any GROUP of 4 Tables
.
TABLE 1   TABLE 2   TABLE 3   TABLE 4

Player3

Player7

Player11

Player15

Player4

Player2

.....

Player8

Player6

.....

Player12

Player10

.....

Player16

Player14

Player1

Player5

Player9

Player13

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  Round 2: All of the same colors from Round 1 will sit together.  You may sit in ANY seat as long as its YOUR TABLE to be on.

  • All players with  YELLOW PAWNS  in ROUND 1 will play each other in ROUND 2. 

  • All players with  GREEN PAWNS  in ROUND 1 will play each other in ROUND 2.

  • All players with  RED PAWNS  in ROUND 1 will play each other in ROUND 2.

  • All players with  BLUE PAWNS  in ROUND 1 will play each other in ROUND 2.

 

 

  SEATING FOR ROUND 2 - with SAME GROUP of 4 tables

TABLE 13   TABLE 14   TABLE 15   TABLE 16
3 4 13 6
7 11 12 8 5 1 14 10
15 16 9 2

 

  


 

When a group of 4 tables doesnt have enough players they will still mix only with themselves for round 2.

Only 1 table in any group of 4 - they will all play each other again - no switching of players.   Winner of round 1 gets seat choice in round 2.
. .
ROUND 1 ROUND 2
 A  C
 D B  A D
 C  B

 

Only 2 tables in any group of 4 - they will mix with each other.   Yellow & Red from both tables on 1 table & Blue & Green from both tables on another table.
. . . .
ROUND 1 ROUND 2
 A E  C  G
 D B H G  E I  H D
 C I  A  B

 

Only 3 tables in any group of 4 - the first 2 will split up & play each other (as shown above)   The 3rd table will play only each other again.
. . .
ROUND 1
 A E  J
 D B H G  K I
 C F  L
. . .
ROUND 2
 A B  L
 E F D G  J I
 C H  K

 

 

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