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DAYTIME DOMINATION

  

Players needed: 3
Rounds to play before Banner: No banner - This is a monthly contest
Approx. Time: 3 rounds & 30 minutes PER round
Game Settings: Manual Fives, 1 Pawn Out, NO Blockades    This is also a NO RESIGN tourney.

 

Try to be the DOMINATOR of the month & WIN a 30 day YCM for yourself or a friend!

The 9 players with the most points at the end of the month will play in a playoff to determine who wins.

 

How it works:

This is a 3 player 2 on 1 game.   The game ends when any player has 4 pawns in home.

Each player will take a turn in the middle seat & try to get their pawns IN HOME while the players on either side work together to stop the middle seat from scoring!

The middle seat rotates each week so that all 4 colors will be used throughout the month.

 

Scoring for each player is decided by 2 things.

  • FIRST by the number of pawns the PLAYER IN THE MIDDLE SEAT puts home.

    • If the middle seat puts 4 pawns IN HOME the middle player gets 3 points & the other 2 players receive 1 point each

    • If the middle seat puts 3 pawns IN HOME the middle player gets 2 points & the other 2 players receive 1 point each

    • If the middle seat puts 2 pawns IN HOME the middle player gets 1 points & the other 2 players receive 2 points each

    • If the middle seat puts 1 or 0 pawns IN HOME the middle player gets 1 points & the other 2 players receive 3 points each

  • SECOND by the number of players playing in that weeks' tournament.   The more players, the more points you get!

Example: a player made 2 points round 1, 3 points round 2, & 2 points round 3 & 21 players played.   Their score would be: 28 (2 + 3 + 2 + 21)

Your TOTAL for the month is your weekly scores added together.

Your RANKING for the month is decided by how good your TOTAL is compared to everyone else playing

Ties are broken by using the ACTUAL POINTS made by a player.   The number of players who played in any week is NEVER used to break ties.

  • A player with ACTUAL POINTS of 3, 3, 3, 1 will RANK HIGHER than a player with ACTUAL POINTS OF 3, 3, 2, 2 even thou both ways add to 10.

 

Additional Rules:

  • The 2 players working as a 'team' against the middle player CANT hit each other

    • The hitter will incur a 1 point penalty if the hit was NOT forced.

    • Please note If the hit was FORCED (decided by host only) then there is NO penalty.

  • The middle player may hit any player at any time.

  • If you make a move that puts you in a position to make a forced hit (such as going home) - you MUST undo to avoid that hit or take a penalty.

    • FORCED hit means there are NO OTHER CHOICES.    Not going home (in above sentence) is a choice.

  • Each dice roll constitutes a 'new' turn. once undo is no longer available, its a 'new' turn.

    • example: You roll doubles & make your moves.  You roll doubles again & it FORCED you to hit that will NOT be a penalty as it was a 'new' roll.

  • You are allowed to 'park' on ANY players START position so they hit you but see above for Penalty Rules.

  • Seating for Round 2 & 3 will be posted by the host.   Middle seat will ALWAYS have first choice on where to sit for the next round

    • It doesn't matter which of the side seats sits in the middle Round 2 as long as one of them do.

    • If the 2 players who played as a Team in Round 1 cant decide on who should sit in the Middle for Round 2...

      •  Host will choose by Alphabetical Order.   A name starting with B will get choice of seat over a name starting with M.

  • When you time out you forfeit you rights to points in the ROUND you timed out in.

  • If you have played 3 rounds & you sub then your points are given to Neptune.

  • Please remember to play in the SAME NICK all month.    If you accidently play under a diff nick your points will be combined for you but only ONCE.

  • ALL standard WB rules apply. 

 

Playoff Rules.

Playoffs happen on the FIRST Tuesday of the month.   They are done the SAME TIME as the regular tourney & THOSE points apply as your score THAT day.

Watch for your team listing...1st person listed has seat choice, then 2nd then 3rd

  • Second and third round will be seated by host so watch table for seating

Host will put in a sub for any of the 3 groups that are missing a player.   Sub will sit last.

  • Subs are taken in order starting with the 10th ranked.  If a sub isnt there then it goes to the next sub & so on.

  • Subs can win just like any player in the Top 9

 

3 rounds will be played just like in the weekly challenge.   Most points at the end of the playoffs will be the winner for the month.

 

NOTE:  Tiebreakers for playoffs can add more time needed to find out winner.   Please expect to be here longer than normal for playoffs.  

 

If there is a tie between the top scorers it will be handled the following way.

  • if 2 players are in a tie...   host will sit as 3rd player for a tiebreaker game of 2 rounds with each player sitting in the middle.   The host doesnt have to sit in the middle because the opps get the same number of points so it wont make a difference.   This is known as the Gyzmo rule.

    • If host has the most points at the end, the 2nd highest points will win.

    • If host and another player are tied  for first the other player wins. I

  • if 3 players in a tie... all 3 players will play again in a tie-breaker game of 3 rounds.

  • if 4 players or more are in a tie, the scores will be considered to see which 3 play in the tiebreaker.

    • Your "score" is the number of moves all 4 pawns have advanced PER game.

    • Each player will have 3 scores that will be added.   Top 3 high scores will move on to next round.

 

If at the end of the tiebreaker round there is still a tie between 2 players, they will play in SUDDEN DEATH.

  • SUDDEN DEATH round consists of a 2 player BEST 2 of 3 games.    Player with 2 wins will be the winner of the month.

 

 



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